Shoot the Dice
To begin play, one of the players with at least a minimum table bet will select two dice from a pot containing a total of five dice. The shooter will then roll the dice, and the values of each dice roll are added together.
Betting the Pass Line
When the roll is a 7 or 11 on the come-out roll, it is a natural and the player wins. On the other hand, if the roll is 2, 3, or 12, it is craps – and the player loses. Any other number (4, 5, 6, 8, 9, or 10) becomes the player’s point. The player wins if the point repeats before a 7 is rolled, and the player’s bet is removed if a 7 shows before they make their point.
Betting the Don’t Pass Line
This is the reverse of betting the Pass Line. The player loses on a natural 7 or 11 and wins if a 2 or 3 is rolled. 12 is a push. If a 4, 5, 6, 8, 9, or 10 rolls, it becomes the point, and the player wins if a 7 is rolled before the point is repeated. The player’s bet is removed if the point is rolled before a 7 shows.
Come bets act the same as a Pass Line bet after the come-out roll. The player wins on a natural 7 or 11, and the player’s bet is removed on craps 2, 3, or 12. Any other number becomes the come-point, and the player wins if their come-point is made before a 7 is rolled.
Don’t Come Bets
The reverse of betting on the Come. The player loses on a 7 or 11 and wins on a 2 or 3. 12 is a push. Here, the player wins if a 7 is rolled before their come-point is repeated, and loses if the come-point is rolled before a 7 is rolled.
These bets can be made at any time and are one-roll bets (except the Hardways).
There are four possible Hardway bets: Four, Six, Eight, Ten (two dice showing 2s, 3s, 4s, or 5s, relatively). These bets lose if the number is rolled easy and/or a 7 is thrown.
This bet is one-roll wager that the outcome will be an exact combination of numbers.
Players can make a Place bet any time on any or all of the following numbers: 4, 5, 6, 8, 9 or 10. If the number they place is rolled before a 7, they win. These bets lose if a 7 is thrown.
This is a one-roll bet that may be made on any roll. If a 3, 4, 9, 10, or 11 is rolled, the player wins even money. If a 2 or 12 is rolled, the player wins double. These bets lose if any other number is rolled.
CRAPS WAGER AND PAYOFF ODDS
|Pass and Come Bet||1 to 1|
|Pass and Come Bet Odds 6 & 8||6 to 5|
|Pass and Come Bet Odds 5 & 9||3 to 2|
|Pass and Come Bet Odds 4 & 10||2 to 1|
|Don’t Pass and Don’t Come Bet||1 to 1|
|Don’t Pass and Don’t Come Lay 6 & 8||5 to 6|
|Don’t Pass and Don’t Come Lay 5 & 9||2 to 3|
|Don’t Pass and Don’t Come Lay 4 & 10||1 to 2|
|Place Bet 6 & 8||7 to 6|
|Place Bet 5 & 9||7 to 5|
|Place Bet 4 & 10||9 to 5|
|6 & 8 the Hardway||10 for 1|
|4 & 10 the Hardway||8 for 1|
|Field Bet 3, 4, 9, 10, 11||1 to 1|
|Field Bet 2 & 12||2 to 1|
|12 2 to 1 Any Seven||5 for 1|
|Any Craps||8 for 1|
|Craps 2 & 12||30 for 1|
|Craps 3||15 for 1|
|Craps 12||15 for 1|
|Eleven||15 for 1|
|Hop Bets||15 for 1|
|Hardway Hops Bets||30 for 1|